AI Insights · Timothy · July 2023
Top 5 Hidden Objects Games on iOS in Central America: Q2 2023 Performance
Discover the performance trends of the top 5 hidden objects games on iOS in Central America during the second quarter of 2023, including weekly downloads, revenue, and active users.
During the second quarter of 2023, the hidden objects game category on iOS in Central America saw varying performance trends across the top 5 apps. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Scavenger Hunt!, developed by Popcore GmbH, showed significant fluctuations in all metrics. Weekly downloads experienced a high of approximately 10.4K in mid-April but dropped to around 316 by mid-May, later recovering to about 6.4K by the end of June. Revenue peaked at $617 in the week of April 10 and saw a low of $164 in the final week of June. Active users ranged from a high of 27.3K in early April to a low of around 10.5K in mid-May, ending the quarter at approximately 19K.
Criminal Case from Pretty Simple maintained more stable metrics. Weekly downloads increased notably from around 1.1K at the start of April to a peak of 5.7K in early June, ending the quarter at roughly 3.9K. Revenue remained relatively steady, averaging around $250 per week, with a peak of $322 in mid-April. Active users saw a significant rise from approximately 7.5K in late March to a peak of 15K in early June, closing the quarter at around 12.8K.
Spot The Hidden Differences by AI Games FZ saw moderate variations. Weekly downloads peaked at 4K in early May but declined to about 571 by the end of May, recovering slightly to 1.5K by late June. Revenue was relatively low, with peaks at $38 in early April and minimal fluctuations thereafter. Active users increased from around 4.4K in late March to a peak of 7.8K in early May, stabilizing around 5.1K by the end of June.
Find Out - Hidden Objects, created by EYEWIND LIMITED, showed consistent but low metrics. Weekly downloads started at approximately 1.7K and declined to about 333 by the end of June. Revenue was minimal, peaking at $67 in late May. Active users ranged from a high of 10.1K in early April to a low of around 4.2K by the end of June.
June’s Journey: Hidden Objects from Wooga demonstrated strong revenue performance, peaking at $8.5K in mid-May, though downloads showed a downward trend from around 2.3K in early April to just 784 by the end of June. Active users fluctuated, starting at approximately 8.5K in late March, peaking at around 8.9K in early May, and ending the quarter at about 6.2K.
For more detailed insights and data, visit Sensor Tower.